All files / src/components/projects ProjectCreationWizard.tsx

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import { useState, useEffect, useRef } from "react";
import { useQueryClient } from "@tanstack/react-query";
import { ArrowLeft, X } from "lucide-react";
import {
	validateProjectTitle,
	projectTitleErrorMessage,
	normalizeProjectTitle,
} from "@interioring/utils/validation/project-title";
import { notify } from "../../lib/notify";
import { Button } from "../ui/button";
import { OnboardingProgress } from "../onboarding/OnboardingProgress";
import { useDialogAccessibility } from "../../hooks";
import { useIsMobile } from "../../hooks/useIsMobile";
import {
	proApi,
	getErrorMessage,
} from "../../lib/api";
import {
	useCreateProject,
	useUpdateProject,
} from "../../hooks/mutations/useProjectMutations";
import { useRoomTypes } from "../../hooks/queries/useTaxonomyQueries";
import { queryKeys } from "../../lib/query-keys";
import { BasicInfoSection } from "./form-sections";
import { RoomPhotosStep } from "./RoomPhotosStep.subcomponent";
import { RoomSummaryStep } from "./RoomSummaryStep.subcomponent";
import { useRoomUpload } from "./use-room-upload.hook";
 
interface ProjectCreationWizardProps {
	isOpen: boolean;
	onClose: () => void;
	onComplete: (projectId: string) => void;
	proId: string;
}
 
interface RoomState {
	roomType: string;
	name: string;
	areaSqft: string;
	styleTags: string[];
	budgetSpent: string;
	materials: string[];
	roomId?: number;
	photoCount: number;
}
 
const STEP_TITLES = ["Project Info", "Add Room & Photos", "Room Summary"];
const TOTAL_STEPS = 3;
 
export function ProjectCreationWizard({
	isOpen,
	onClose,
	onComplete,
	proId,
}: ProjectCreationWizardProps) {
	const queryClient = useQueryClient();
 
	// Step navigation
	const [currentStep, setCurrentStep] = useState(1);
	const [createdProjectId, setCreatedProjectId] = useState<string | null>(null);
 
	// Tracks whether the user completed the wizard via Finish
	// (regression #585 — discard orphaned draft projects on close).
	const finishedRef = useRef(false);
	const createdProjectIdRef = useRef<string | null>(null);
 
	// Step 1 - Basic Info
	const [title, setTitle] = useState("");
	const [description, setDescription] = useState("");
	const [titleErrorMessage, setTitleErrorMessage] = useState<string | null>(null);
 
	// Rooms tracking
	const [rooms, setRooms] = useState<RoomState[]>([]);
	const [currentRoomIndex, setCurrentRoomIndex] = useState(0);
 
	// Current room being edited (Step 2)
	const [roomType, setRoomType] = useState("");
	const [roomName, setRoomName] = useState("");
 
	// Taxonomy data (cached via React Query)
	const { data: roomTypes = [] } = useRoomTypes();
 
	// Room upload logic via hook
	const { fileInputRef, isDragOver, isUploading, roomMedia, setRoomMedia, loadRoomMedia,
		handleFileSelect, handleDragOver, handleDragLeave, handleDrop, handleSetCover, resetRoomMedia,
	} = useRoomUpload({ proId, roomType, roomName, createdProjectId, rooms, currentRoomIndex, setRooms, setCurrentRoomIndex });
 
	// Mutations
	const createProjectMutation = useCreateProject(proId);
	const updateProjectMutation = useUpdateProject(proId, createdProjectId || "");
 
	const isSubmitting =
		createProjectMutation.isPending ||
		updateProjectMutation.isPending ||
		isUploading;
 
	// Discard orphaned draft on close/unmount (#585)
	const discardPendingDraft = () => {
		const pendingProjectId = createdProjectIdRef.current;
		if (pendingProjectId && !finishedRef.current) {
			createdProjectIdRef.current = null;
			void proApi
				.deleteProject(proId, pendingProjectId)
				.catch(() => {})
				.finally(() => { queryClient.invalidateQueries({ queryKey: queryKeys.projects.list(proId) }); });
		}
	};
	const handleClose = () => { discardPendingDraft(); onClose(); };
 
	// biome-ignore lint/correctness/useExhaustiveDependencies: cleanup on unmount only
	useEffect(() => { return () => { discardPendingDraft(); }; /* eslint-disable-next-line react-hooks/exhaustive-deps */ }, []);
 
	// Accessibility
	const { dialogRef, handleFocusTrap } = useDialogAccessibility(handleClose);
	const isMobile = useIsMobile();
 
	// Reset all form state when modal opens/closes
	// biome-ignore lint/correctness/useExhaustiveDependencies: reset on open/close only
	useEffect(() => {
		if (!isOpen) {
			setCurrentStep(1);
			setCreatedProjectId(null);
			createdProjectIdRef.current = null;
			finishedRef.current = false;
			setTitle("");
			setDescription("");
			setTitleErrorMessage(null);
			setRooms([]);
			setCurrentRoomIndex(0);
			resetRoomForm();
			resetRoomMedia();
		}
	}, [isOpen]);
 
	const resetRoomForm = () => {
		setRoomType("");
		setRoomName("");
	};
 
	// Re-populate room form when navigating back to step 2
	// biome-ignore lint/correctness/useExhaustiveDependencies: only re-populate on step/index change
	useEffect(() => {
		if (currentStep === 2 && rooms[currentRoomIndex]?.roomId) {
			const room = rooms[currentRoomIndex];
			setRoomType(room.roomType);
			setRoomName(room.name || "");
			// Load existing media for this room
			loadRoomMedia(rooms[currentRoomIndex].roomId as number);
		}
	}, [currentStep, currentRoomIndex]);
 
	// Get room type display name
	const getRoomTypeName = (code: string) => {
		const rt = roomTypes.find((t) => t.code === code);
		return rt?.displayName || code;
	};
 
	// Navigation logic
	const handleNext = async () => {
		try {
			if (currentStep === 1) {
				const titleError = validateProjectTitle(title);
				if (titleError) {
					setTitleErrorMessage(projectTitleErrorMessage(titleError));
					return;
				}
				const normalizedTitle = normalizeProjectTitle(title);
				// Create project (or reuse if already created from a failed attempt)
				let projectId = createdProjectId;
				if (!projectId) {
					const result = await createProjectMutation.mutateAsync({
						title: normalizedTitle,
						description: description || null,
						useRooms: true,
					});
					projectId = result?.id || null;
					if (projectId) {
						setCreatedProjectId(projectId);
						createdProjectIdRef.current = projectId;
					}
				} else {
					// Project exists from prior attempt — just update title/description
					await proApi.updateProject(proId, projectId, {
						title: normalizedTitle,
						description: description || null,
						useRooms: true,
					});
				}
				setCurrentStep(2);
			} else if (currentStep === 2) {
				// Create or update room, then save photo count and go to summary
				Iif (!createdProjectId) return;
				const roomData: { roomType: string; name?: string } = { roomType };
				Iif (roomName) roomData.name = roomName;
 
				const existingRoom = rooms[currentRoomIndex];
 
				if (existingRoom?.roomId) {
					// Update existing room (user navigated back)
					await proApi.updateRoom(proId, existingRoom.roomId, roomData);
					setRooms((prev) =>
						prev.map((r, i) =>
							i === currentRoomIndex
								? { ...r, roomType, name: roomName, photoCount: roomMedia.length }
								: r,
						),
					);
				} else E{
					// Create new room
					const response = await proApi.createRoom(proId, createdProjectId, roomData);
					const createdRoom = response.data;
 
					if (createdRoom) {
						const newRoom: RoomState = {
							roomType,
							name: roomName,
							areaSqft: "",
							styleTags: [],
							budgetSpent: "",
							materials: [],
							roomId: createdRoom.id,
							photoCount: roomMedia.length,
						};
 
						const newIndex = rooms.length;
						setRooms((prev) => [...prev, newRoom]);
						setCurrentRoomIndex(newIndex);
					}
				}
				setCurrentStep(3);
			E} else if (currentStep === 3) {
				// Finish — navigate to project detail
				Eif (createdProjectId) {
					finishedRef.current = true;
					onComplete(createdProjectId);
				}
			}
		} catch (err) {
			notify.error(getErrorMessage(err));
		}
	};
 
	const handleAddAnotherRoom = () => {
		resetRoomForm();
		setRoomMedia([]);
		setCurrentRoomIndex(rooms.length);
		setCurrentStep(2);
	};
 
	const handleBack = () => {
		if (currentStep === 2 && rooms.length > 0) {
			// Going back from room setup when rooms exist — sync photo count
			// from the live roomMedia state before returning to summary
			const existingRoom = rooms[currentRoomIndex];
			Iif (existingRoom?.roomId) {
				setRooms((prev) =>
					prev.map((r, i) =>
						i === currentRoomIndex
							? { ...r, photoCount: roomMedia.length }
							: r,
					),
				);
			} else {
				// Abandoned an unsaved "Add Another Room" slot — restore the
				// index to the last saved room so the next step-2 visit (e.g.
				// via Back from step 3) repopulates correctly. Without this,
				// currentRoomIndex stays pointing at an empty slot and the
				// existing rooms become unreachable for editing (issue #615).
				setCurrentRoomIndex(rooms.length - 1);
			}
			setCurrentStep(3);
		} else if (currentStep === 3 && rooms.length > 0) {
			// Step 3 → 2 means "edit last saved room". Clamp a stale index
			// (e.g. left over from an abandoned Add Another) so the repopulate
			// effect can load the correct room.
			Iif (currentRoomIndex >= rooms.length) {
				setCurrentRoomIndex(rooms.length - 1);
			}
			setCurrentStep(2);
		E} else if (currentStep > 1) {
			setCurrentStep(currentStep - 1);
		}
	};
 
	if (!isOpen) return null;
 
	// Step 1 button stays enabled once anything is typed so handleNext can
	// validate and surface a specific error message (e.g. for "======").
	// A fully-empty title still disables the button, matching the prior UX.
	const isNextDisabled =
		(currentStep === 1 && !title.trim()) ||
		(currentStep === 2 && (!roomType || roomMedia.length === 0)) ||
		isSubmitting;
 
	// Button labels
	const getNextButtonLabel = () => {
		switch (currentStep) {
			case 1:
				return "Create & Continue";
			case 2:
				return "Save Room";
			case 3:
				return "Finish";
			default:
				return "Next";
		}
	};
 
	// Step title
	const getStepTitle = () => {
		if (currentStep === 2) {
			// When the current index points at a saved room, the user is
			// editing it (arrived via Back from step 3). Otherwise they're
			// adding a new room.
			if (rooms[currentRoomIndex]?.roomId) return "Edit Room";
			return rooms.length === 0 ? "Add Room & Photos" : "Add Another Room";
		}
		return STEP_TITLES[currentStep - 1];
	};
 
	// ─── Shared UI pieces ───────────────────────────────────────────────
 
	const progressHeader = (
		<>
			<OnboardingProgress
				currentStep={currentStep}
				totalSteps={TOTAL_STEPS}
			/>
			<p className="text-sm text-foreground-muted mt-2">
				Step {currentStep}: {getStepTitle()}
			</p>
		</>
	);
 
	const footerContent = (
		<div className="flex items-center gap-3">
			{currentStep > 1 && (
				<Button
					type="button"
					variant="outline"
					onClick={handleBack}
					disabled={isSubmitting}
				>
					Back
				</Button>
			)}
			<div className="flex-1" />
			{currentStep !== 3 && (
				<Button
					type="button"
					onClick={handleNext}
					isLoading={isSubmitting}
					disabled={isNextDisabled}
				>
					{getNextButtonLabel()}
				</Button>
			)}
			{currentStep === 3 && (
				<Button
					type="button"
					onClick={handleNext}
					isLoading={isSubmitting}
					disabled={rooms.length === 0}
				>
					Finish
				</Button>
			)}
		</div>
	);
 
	const stepContent = (
		<>
			{/* Step 1: Project Info */}
			{currentStep === 1 && (
				<div className="space-y-1">
					<BasicInfoSection
						title={title}
						description={description}
						onTitleChange={(v) => {
							setTitle(v);
							if (titleErrorMessage && validateProjectTitle(v) === null) {
								setTitleErrorMessage(null);
							}
						}}
						onDescriptionChange={setDescription}
						titleError={titleErrorMessage}
					/>
				</div>
			)}
 
			{/* Step 2: Add Room + Photos (merged) */}
			{currentStep === 2 && (
				<RoomPhotosStep
					roomType={roomType}
					roomName={roomName}
					roomMedia={roomMedia}
					isDragOver={isDragOver}
					isUploading={isUploading}
					roomTypes={roomTypes}
					fileInputRef={fileInputRef}
					onRoomTypeChange={setRoomType}
					onRoomNameChange={setRoomName}
					onFileSelect={handleFileSelect}
					onDragOver={handleDragOver}
					onDragLeave={handleDragLeave}
					onDrop={handleDrop}
					onSetCover={handleSetCover}
				/>
			)}
 
			{/* Step 3: Room Summary / Add Another */}
			{currentStep === 3 && (
				<RoomSummaryStep
					rooms={rooms}
					getRoomTypeName={getRoomTypeName}
					onAddAnotherRoom={handleAddAnotherRoom}
				/>
			)}
		</>
	);
 
	// ─── Mobile: full-screen page (matches DrawerDialog pattern) ────────
	if (isMobile) {
		return (
			<div className="fixed inset-0 z-[60] flex flex-col bg-background-base animate-page-in">
				{/* Header */}
				<div className="flex h-14 items-center gap-3 border-b border-border-default bg-background-elevated px-4 flex-shrink-0">
					<button
						type="button"
						onClick={handleClose}
						className="p-2 -ml-2 text-foreground-muted hover:text-foreground-default rounded-md"
						aria-label="Go back"
					>
						<ArrowLeft className="h-5 w-5" />
					</button>
					<h2 className="text-lg font-semibold text-foreground-default">
						New Project
					</h2>
				</div>
				{/* Progress */}
				<div className="px-4 pt-3 pb-1 bg-background-base flex-shrink-0">
					{progressHeader}
				</div>
				{/* Content */}
				<div className="flex-1 overflow-y-auto p-4">
					{stepContent}
				</div>
				{/* Footer */}
				<div className="flex-shrink-0 px-4 py-4 border-t border-border-default bg-background-elevated">
					{footerContent}
				</div>
			</div>
		);
	}
 
	// ─── Desktop: dialog overlay ────────────────────────────────────────
	return (
		<div
			className="fixed inset-0 z-50 flex flex-col items-center justify-center p-4"
			tabIndex={-1}
		>
			{/* Backdrop */}
			<button
				type="button"
				aria-label="Close modal"
				className="fixed inset-0 bg-black/50 cursor-default"
				onClick={handleClose}
				tabIndex={-1}
			/>
 
			<div
				ref={dialogRef}
				role="dialog"
				aria-modal="true"
				aria-labelledby="project-wizard-dialog-title"
				onKeyDown={handleFocusTrap}
				className="relative flex flex-col bg-background-elevated w-full max-w-3xl mx-auto max-h-[90vh] rounded-lg shadow-xl"
			>
				{/* Header */}
				<div className="bg-background-elevated border-b px-6 py-4 z-10 rounded-t-lg flex-shrink-0">
					<div className="flex items-center justify-between mb-3">
						<h2
							id="project-wizard-dialog-title"
							className="text-lg font-semibold"
						>
							New Project
						</h2>
						<button
							type="button"
							onClick={handleClose}
							aria-label="Close"
							className="text-foreground-subtle hover:text-foreground-muted"
						>
							<X className="h-5 w-5" />
						</button>
					</div>
					{progressHeader}
				</div>
 
				{/* Scrollable content */}
				<div className="flex-1 overflow-y-auto p-6">
					{stepContent}
				</div>
 
				{/* Footer */}
				<div className="bg-background-elevated border-t px-6 py-4 rounded-b-lg flex-shrink-0">
					{footerContent}
				</div>
			</div>
		</div>
	);
}